![]() Maquette isn't a particularly long game at only 4-5 hours long, but can feel shorter given that a lot of the time is spent thinking about a potential solution to problems, rather than necessarily doing something in game, which can often be quite a lot of the time given the problem with some of the puzzles. This is tolerable when it's your falling in a game, but not when it's isn't your fault. The generous auto save meant this wasn't too much of an issue, however if you're unlucky you can end up pretty far back. Unfortunately there were a few glitches l experienced whilst playing, such as falling through the world, and getting stuck on certain objects. This creates a nicely complete looking world. Visually this is a fairly average looking game, however I did notice some Ray Tracing on the PS5 that was subtle enough to not go full "mirror surface" on everything but managed to alleviate the screen space reflection artifacts found when a foreground object occludes a distant reflection. Whilst the background noise is mostly quiet whilst playing, with small ambient effects there are also punches of music that play during key set milestones. (voiced by Bryce Dallas Howard and her actual partner Seth Gabel, which was a nice touch and created a hightened realism). ![]() It's a clever concept and this is backed by an endering story of a couple's relationship. The challenge is that you and any objects you carry, remain the same size and each "ring impacts the others, allowing you to carry an object to the model to create a bridge for the larger world you were just in. Going to the outside ring displays a model bigger than the previous and so forth. Moving into an inside ring displays a smaller model of the previous ring that you were just in. The world is infinitely big with the only restriction being the size of yourself This is best seen in video however to explain the design of the world it's best to imagine a circle cut into rings that you can move freely around. 4h PlayedThis is a puzzle game with a unique premise, that immediately hooked me.
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